You may have found eToychest's article on how Wi-Fi will work in Animal Crossing DS, no thanks to me. More timely is Game Informer's report on how DS Wi-Fi will work for three upcoming Wi-Fi-enabled games. While it seems limited to the regular multiplayer gaming you'd expect in Mario Kart DS and Tony Hawk's American Sk8land, their description of multiplayer in Animal Crossing: Wild World isn't very spectacular either. Check out eToychest's longer article for the full details:
One person will be the host and open up his or her town gate to visitors. Up to three others within range can exit their town gates to travel to the host's town, where they can do all sorts of things: fish, write letters to townsfolk, shop at the store, cut down trees, anything. Up to four players can interact in real time, communicating with text messages and emoticons. ...
[With Wi-Fi mode, p]layers must know one another and register one another to their friend roster before they can connect. For example, if player A plans to visit player B's town, both player A and B need to register each other's names.
You can add friends you meet in local wireless play to your friend list, or use a "Friend Registration Key" your friend gets when e registers eir game with Nintendo Wi-Fi Connection, and shares with you through some alternate means (read: Internet). Nintendo Wi-Fi Connection promises (according to Game Informer) to list nearby hotspots, offer home network compatibility testing, and "special pages" for the Wi-Fi enabled games. Perhaps they'll have meetup boards or something, though with Nintendo's issues protecting kids' privacy, I would expect otherwise.
That plus the deal with Wayport to have Nintendo hotspots in McDonalds is about all there is to know until Mario Kart DS comes out in nine days. However, my first experience is still likely to be Animal Crossing: Wild World, hopefully shortly after its debut on 5 December. Until then, it's back to Osu! Tatakae! Ouendan for me.
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