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Dynamo!

Episode 1 is a fun ride, albeit short. Some nice development, coupled with some memorable sequences, but overall it's a continued teaser for Episode 2, which will hopefully push the story along a little more aggressively. I'm almost more excited about Portal, especially after playing Narbacular Drop.

Kroms

Half-Life 2 was great, but it as bogged-down by inconsistent puzzles (terrible pacing) and a so-so storyline that didn't blossom into its full potential.

It's a shame it took you that long to play it, though; easily one of the best games of 2004 ... easily one of the best games in recent history.

- Kroms

http://kroms.blogspot.com/

Steve Litchfield

You make a good point near the start of your (also er.... good but long) blog entry, that DS developers are more free to develop gameplay, rather than having to spend inordinate amounts of time fiddling with graphics.

In theory anyway. In practice, and after reviewing dozens of DS titles now, I've consistently been a little disappointed by flaws in the gameplay. It's as is game developers are given a budget and timescales and once they hit the buffers are told "Stop now".

Sorry, just ranting....

Steve

pooopy

Half life 2 was pretty awesome. It seemed a little short, story did move on some key points, other than that, it was amazing! The only problem was when trying to get the little rocket man achievement. Driving the car was a big part, and the gnome couldn't even stay in for a short turn. Oh yeah, for anyone trying to get that achievement, make sure you close the rocket door... I thankfully put a save right at that spot, so when I beat it, just loaded up the save, closed the door, and got my 30 gamer points.

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